Modeling check
Scale Applied
Checks if an Object's Scale is applied (1.0 on all axes). When fixed, resets scale to 1.0 in the sidebar while keeping the object's current visual size — its scale is baked directly into the mesh data instead.
Why this check exists
This prevents distorted textures, broken modifiers, incorrect physics, and uneven bevels by ensuring Blender calculates 3D math and effects uniformly.
Behavior
| Module |
modeling/scale_applied.py
|
|---|---|
| Included with | Core |
| Severity | Critical |
| Automatic fix | Yes |
| Fix behavior | An automatic fix is available. |
| User settings | No |
| Selection support | Object |
Settings
This check has no configurable settings.