Scriptronaut
QC Checker Documentation Core 1.0
Category

Rendering

10 checks, listed alphabetically.

Active Single Camera Exists

Checks that the scene contains a Camera object, has an active render camera assigned, and that the active camera is enabled for rendering. When Require Single Camera is enabled, the scene must contain exactly one Camera object.

Critical Fix: Yes Settings: Yes

Cycles Denoising Enabled

Checks whether Cycles render denoising is enabled.

Warning Fix: Yes Settings: Yes

Full Frame Render

Checks if Render Border or Crop to Render Region is enabled.

Critical Fix: Yes Settings: No

Output Frame Range

Checks whether the scene render frame range matches the frame range used by object Actions and NLA strips (muted NLA tracks and strips are excluded by default). A configurable amount of padding and tolerance can be allowed before this is considered a mismatch.

Critical Fix: Yes Settings: Yes

Render Single Layer Not Left On

Checks if 'Render Single Layer' is enabled while more than one view layer exists.

Warning Fix: Yes Settings: No

Render Subdivision Levels

Checks for Subdivision Surface modifiers whose render subdivision level is significantly higher than the configured maximum or the modifier's viewport subdivision level. If the viewport level is already above the configured maximum, only the relative render-vs-viewport limit is enforced, since this check never recommends lowering render quality below viewport quality.

Warning Fix: Yes Settings: Yes

Resolution Compliance

Checks that the scene render resolution percentage matches the configured required percentage (100% by default).

Warning Fix: Yes Settings: Yes

Sample Count Limit

Checks whether Cycles render samples are higher than recommended for the current output resolution.

Warning Fix: Yes Settings: Yes

Triangle Budget

Checks whether the scene and individual mesh objects are below configurable triangle limits (measured after modifiers are evaluated).

Warning Fix: No Settings: Yes

View Layer Rendering Enabled

Checks if every view layer has Use for Rendering enabled.

Critical Fix: Yes Settings: No