Rendering check
Output Frame Range
Checks whether the scene render frame range matches the frame range used by object Actions and NLA strips (muted NLA tracks and strips are excluded by default). A configurable amount of padding and tolerance can be allowed before this is considered a mismatch.
Why this check exists
Ensures that your final animation renders completely without cutting off early or wasting time rendering empty static frames.
Behavior
| Module |
rendering/output_frame_range.py
|
|---|---|
| Included with | Core |
| Severity | Critical |
| Automatic fix | Yes |
| Fix behavior | An automatic fix is available. |
| User settings | Yes |
| Selection support | Object |
Settings
| Setting | ID | Type | Default | Description |
|---|---|---|---|---|
| Start Padding |
start_padding
|
int |
Number of frames to include before the first animated frame.
Min: · Max: 10000
|
|
| End Padding |
end_padding
|
int |
Number of frames to include after the last animated frame.
Min: · Max: 10000
|
|
| Allowed Difference |
allowed_difference
|
int |
Number of frames the scene range may differ from the expected animation range
without failing.
Min: · Max: 10000
|
|
| Include Muted NLA |
include_muted_nla
|
bool |
Include muted NLA tracks and strips when calculating the expected animation range.
|