Scriptronaut
QC Checker Documentation Core 1.0
Category

Modeling

10 checks, listed alphabetically.

Connected Geometry

Checks mesh objects for disconnected geometry components and stray vertices, edges, or faces that are separate from the object's primary mesh body.

Warning Fix: Yes Settings: Yes

Correct Normals Direction

Checks mesh objects for faces whose normals disagree with Blender's recalculated face orientation.

Critical Fix: Yes Settings: No

Location Applied

Checks mesh objects whose normal Location is not zero. The automatic fix strategy is configurable: preserve the current origin/pivot by moving Location into Delta Location, use Blender's native Apply Location behavior, or require a manual fix. Animated or driver-controlled Location is protected from being overwritten under Preserve Pivot mode; this protection does not currently apply under Native Apply Location mode.

Warning Fix: Yes Settings: Yes

Manifold Mesh

Checks whether mesh topology is manifold: each surface edge should belong to exactly two faces, with no boundary or non-manifold edges. Loose geometry is handled separately by the Connected Geometry check.

Critical Fix: No Settings: No

No N-Gons

Checks mesh objects for N-gons: polygons with five or more sides.

Critical Fix: No Settings: No

Rotation Applied

Checks if an Object's Rotation is applied (zero rotation in its active rotation mode — Euler, Quaternion, or Axis Angle). When fixed, resets rotation back to identity in Object Mode while permanently baking the object's current physical orientation into the mesh data.

Warning Fix: Yes Settings: No

Scale Applied

Checks if an Object's Scale is applied (1.0 on all axes). When fixed, resets scale to 1.0 in the sidebar while keeping the object's current visual size — its scale is baked directly into the mesh data instead.

Critical Fix: Yes Settings: No

Unique Edges

Checks for duplicate edges - two or more edges connecting the exact same pair of vertices.

Warning Fix: Yes Settings: No

Unique Faces

Checks for duplicate faces that use the same vertices. By default this also includes duplicates with reversed winding (opposite normals); that behavior can be disabled to allow intentional double-sided geometry such as foliage cards.

Warning Fix: Yes Settings: Yes

Unique Vertices

Checks for overlapping/duplicate vertices (multiple vertices sharing nearly the same position within a configurable tolerance).

Warning Fix: No Settings: Yes