Naming check
Object/Data Name Match
Checks that single-user datablock names match their object names across supported object types such as Mesh, Camera, Curve, Armature, and Light. Shared datablocks are ignored. Name collisions that would only produce a Blender-generated numeric suffix are treated as unfixable and are not reported.
Why this check exists
Matching object and datablock names makes scene data easier to identify in scripts, exports, debugging, and production tools.
Behavior
| Module |
naming/object_data_name_match.py
|
|---|---|
| Included with | Core |
| Severity | Warning |
| Automatic fix | Yes |
| Fix behavior | An automatic fix is available. |
| User settings | No |
| Selection support | Object |
Settings
This check has no configurable settings.