UV check
Active UV Map Present
Checks that mesh objects with polygons have at least one UV map and that a valid UV map is active.
Why this check exists
A valid active UV map provides the coordinates expected by many texturing, baking, export, and game-engine workflows.
Behavior
| Module |
uv/active_uv_map_present.py
|
|---|---|
| Included with | Core |
| Severity | Critical |
| Automatic fix | No |
| Fix behavior | This check requires manual review or correction. |
| User settings | No |
| Selection support | Object |
Settings
This check has no configurable settings.