Scriptronaut
QC Checker Documentation Core 1.0
UV check

Active UV Map Present

Checks that mesh objects with polygons have at least one UV map and that a valid UV map is active.

Critical Automatic fix: No Settings: No Selection: Object

Why this check exists

A valid active UV map provides the coordinates expected by many texturing, baking, export, and game-engine workflows.

Behavior

Module uv/active_uv_map_present.py
Included with Core
Severity Critical
Automatic fix No
Fix behavior This check requires manual review or correction.
User settings No
Selection support Object

Settings

This check has no configurable settings.