UV check
Valid UV Assigned
Checks that every polygon has meaningful UV coordinates across all UV maps.
Why this check exists
Missing or collapsed polygon UVs can cause stretched textures, painting and baking errors, and invalid texture mapping.
Behavior
| Module |
uv/valid_uv_assigned.py
|
|---|---|
| Included with | Core |
| Severity | Critical |
| Automatic fix | No |
| Fix behavior | This check requires manual review or correction. |
| User settings | No |
| Selection support | Faces |
Settings
This check has no configurable settings.